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Derro Guard

Small · Humanoid · CR 1/2 · Any Non-Good Alignment

Armor Class
13 (leather armor)
Hit Points and Hit Dice
18 (4d6+4)
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
14
+2
CON
12
+1
INT
11
+0
WIS
5
-3
CHA
9
-1

Overview

Category Monsters
Size Small
Type Humanoid
Alignment Any Non-Good Alignment
XP 100
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 7

Skills

Stealth +4

Languages

Common, Dwarvish, Undercommon

Traits

Aklys Thrower

If the derro hits a target within 30 feet of it with a ranged attack with its aklys, it can use its bonus action to retrieve the aklys and make another attack against the same target.

Magic Resistance

The derro has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity

While in sunlight, the derro has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Aklys

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 10/30 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Light Crossbow

+4 to hit, range 80/320 ft (24.4/97.5 m). Hit: 1d8+2 piercing damage.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

About Derro Guard

Derro Guard is a small humanoid with a Challenge Rating of 1/2. It has a any non-good alignment alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 18 hit points (derived from 4d6+4).

Derro Guard has communication capabilities including Common, Dwarvish, Undercommon. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Derro Guard

2 tips available

When using Derro Guard in your D&D 5e campaign, consider these tactical approaches:

  • Minion Strategy: Use as scouts or minions for larger threats
  • Group Tactics: Group 3-4 together to pose a moderate threat

Player Guide: Facing Derro Guard

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Easy Target: This creature is weak - focus on other threats
  • Group Threat: Multiple can be dangerous - use area attacks

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Derro Guard?
Derro Guard has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Derro Guard?
Derro Guard is a Small Humanoid, which affects how certain spells and abilities interact with it.
What languages does Derro Guard speak?
Derro Guard can communicate in Common, Dwarvish, Undercommon.

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