Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Sylvan
Resistances & Immunities
Traits
Crinaea’s Curse
The crinaea can sense water within 300 feet of it that was drawn from its bonded source within the last 24 hours. As a bonus action, the crinaea can poison up to 1 gallon of water within 300 feet of it that was drawn from its bonded source. This can even affect water that has been used to make another nonmagical substance, such as soup or tea, or water that was consumed within the last 30 minutes. The poison can affect a target through contact or ingestion. A creature subjected to this poison must make a DC 13 Constitution saving throw. On a failure, a creature takes 18 (4d8) poison damage and is poisoned for 1 hour. On a success, a creature takes half the damage and isn’t poisoned.
Innate Spellcasting
The crinaea’s innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:
At will: poison spray
3/day each: create or destroy water (create water only), purify food and drink (water only)
1/day each: disguise self, fog cloud, protection from poison
Water-bound Form
The crinaea is bound to its water source. If the crinaea is separated from its water source for more than 24 hours, the crinaea gains 1 level of exhaustion. It gains an additional level of exhaustion for each day until it bonds with another water source or it dies. The crinaea can bond with a new water source and remove its levels of exhaustion by finishing a long rest while submerged in the new water source.
Watery Form
While fully immersed in water, the crinaea is invisible and it can move through a space as narrow as 1 inch wide without squeezing.
Actions
Dagger
+5 to hit, reach 5 ft (1.5 m). Hit: 1d4+3 plus 2d6 cold damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) cold damage.
About Crinaea
Crinaea is a medium fey with a Challenge Rating of 2. It has a neutral alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 44 hit points (derived from 8d8+8).
Crinaea has communication capabilities including Common, Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Crinaea
2 tips available
GM Tips: Using Crinaea
When using Crinaea in your D&D 5e campaign, consider these tactical approaches:
-
Aquatic Combat: This creature can swim at 60 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
-
Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.
Player Guide: Facing Crinaea
2 strategies available
Player Guide: Facing Crinaea
When your party encounters this creature, keep these strategies in mind:
-
Aquatic Combat Defense: This creature can swim at 60 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
-
Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Crinaea?
- Crinaea has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Crinaea?
- Crinaea is a Medium Fey, which affects how certain spells and abilities interact with it.
- What languages does Crinaea speak?
- Crinaea can communicate in Common, Sylvan.
Related D&D 5e Content
Related D&D 5e Content
Explore more about fey creatures and D&D 5e mechanics:
Related Creatures
Ankylosaurus
Beast · CR 3
Amethyst Dragon Wyrmling
Dragon · CR 2
Awakened Tree
Plant · CR 2
Bandit Captain
Humanoid · CR 3
Basilisk
Monstrosity · CR 3
Ankheg
Monstrosity · CR 2