Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Giant
Traits
Spellcasting
The cave giant shaman is a 14th-level spellcaster. Its spellcasting ability is Charisma (save DC 18, +10 to hit with spell attacks). The shaman has the following wizard spells prepared:
- Cantrips (At Will): acid splash, mage hand, mending, prestidigitation, shocking grasp
- 1st Level (4 slots): burning hands, expeditious retreat, fog cloud, shield
- 2nd Level (3 slots): enlarge/reduce, shatter, spider climb, web
- 3rd Level (3 slots): gaseous form, haste, lightning bolt, water breathing
- 4th Level (3 slots): ice storm, polymorph, wall of fire
- 5th Level (2 slots): cloudkill, insect plague
- 6th Level (1 slots): disintegrate
- 7th Level (1 slots): reverse gravity
Sunlight Petrification
If the cave giant shaman starts its turn in sunlight, it takes 20 radiant damage. While in sunlight, it moves at half speed and has disadvantage on attack rolls and ability checks. If the giant is reduced to 0 hp while in sunlight, it is petrified.
Actions
Club
+13 to hit, reach 10 ft (3 m). Hit: 3d4+8 bludgeoning damage.
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 15 (3d4 + 8) bludgeoning damage.
Multiattack
The cave giant shaman makes two attacks: one with its club and one with its tusks.
Rock
+13 to hit, range 60/240 ft (18.3/73.2 m). Hit: 4d10+8 bludgeoning damage.
Ranged Weapon Attack: +13 to hit, range 60/240 ft., one creature. Hit: 30 (4d10 + 8) bludgeoning damage.
Tusks
+13 to hit, reach 10 ft (3 m). Hit: 4d6+8 slashing damage.
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage, and, if the target is a Large or smaller creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.
About Cave Giant Shaman
Cave Giant Shaman is a huge giant with a Challenge Rating of 14. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 207 hit points (derived from 18d12+90).
Cave Giant Shaman has communication capabilities including Common, Giant. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Cave Giant Shaman
2 tips available
GM Tips: Using Cave Giant Shaman
When using Cave Giant Shaman in your D&D 5e campaign, consider these tactical approaches:
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Boss Encounter: Suitable for climactic moments
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Multi-phase Battle: Plan dramatic tension with multiple phases
Player Guide: Facing Cave Giant Shaman
2 strategies available
Player Guide: Facing Cave Giant Shaman
When your party encounters this creature, keep these strategies in mind:
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Major Threat: Prepare for epic battle
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Resource Management: Conserve powerful abilities
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 14.
Solo Encounter:
A single character of level 18 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 21,000 XP
- Hard: 31,500 XP
- Deadly: 42,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Cave Giant Shaman?
- Cave Giant Shaman has a Challenge Rating of 14, making it appropriate for parties of level 14.0.
- What type of creature is Cave Giant Shaman?
- Cave Giant Shaman is a Huge Giant, which affects how certain spells and abilities interact with it.
- What languages does Cave Giant Shaman speak?
- Cave Giant Shaman can communicate in Common, Giant.
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