Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Traits
Smoky Aura
The brimstone locusthound emits a dense, choking smoke within 10 feet of itself. Each non-brimstone locusthound creature that enters the smoke or starts its turn in the smoke must succeed on a DC 13 Constitution saving throw or be blinded until the end of its turn. On a successful saving throw, the creature is immune to the locusthound’s Smoky Aura for 24 hours. At the start of each of its turns, the locusthound chooses whether this aura is active. The smoke is nonmagical and can be dispersed by a wind of moderate or greater speed (at least 10 miles per hour).
Smoky Haze
When the brimstone locusthound is targeted by a ranged weapon attack or a spell that requires a ranged attack roll, roll a d6. On a 4 or 5, the attacker has disadvantage on the attack roll. On a 6, the attack misses the locusthound, disappearing into the smoke surrounding it.
Actions
Claw
+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+4 slashing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) slashing damage.
Multiattack
The brimstone locusthound makes two claw attacks.
Sticky Spittle
+4 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d6+2 acid damage.
Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 9 (2d6 + 2) acid damage, and the target must succeed on a DC 13 Dexterity saving throw or be restrained until the end of its next turn.
About Brimstone Locusthound
Brimstone Locusthound is a medium monstrosity with a Challenge Rating of 3. It has a neutral alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 60 hit points (derived from 8d8+24).
GM Tips: Using Brimstone Locusthound
1 tips available
GM Tips: Using Brimstone Locusthound
When using Brimstone Locusthound in your D&D 5e campaign, consider these tactical approaches:
-
Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Brimstone Locusthound
1 strategies available
Player Guide: Facing Brimstone Locusthound
When your party encounters this creature, keep these strategies in mind:
-
Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Brimstone Locusthound?
- Brimstone Locusthound has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Brimstone Locusthound?
- Brimstone Locusthound is a Medium Monstrosity, which affects how certain spells and abilities interact with it.
Related D&D 5e Content
Related D&D 5e Content
Explore more about monstrosity creatures and D&D 5e mechanics:
Related Creatures
Bandit Captain
Humanoid · CR 3
Ankheg
Monstrosity · CR 2
Awakened Tree
Plant · CR 2
Banshee
Undead · CR 4
Ankylosaurus
Beast · CR 3
Amethyst Dragon Wyrmling
Dragon · CR 2