Creature Reference Back to Creatures

Brimstone Locusthound

Medium · Monstrosity · CR 3 · Neutral

Armor Class
15 (natural armor)
Hit Points and Hit Dice
60 (8d8+24)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
14
+2
CON
17
+3
INT
3
-4
WIS
9
-1
CHA
6
-2

Overview

Category Monsters
Size Medium
Type Monstrosity
Alignment Neutral
XP 700
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Fly 60 ft (18.3 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Blindsight 10 ft (3 m)
Passive Perception 9

Traits

Smoky Aura

The brimstone locusthound emits a dense, choking smoke within 10 feet of itself. Each non-brimstone locusthound creature that enters the smoke or starts its turn in the smoke must succeed on a DC 13 Constitution saving throw or be blinded until the end of its turn. On a successful saving throw, the creature is immune to the locusthound’s Smoky Aura for 24 hours. At the start of each of its turns, the locusthound chooses whether this aura is active. The smoke is nonmagical and can be dispersed by a wind of moderate or greater speed (at least 10 miles per hour).

Smoky Haze

When the brimstone locusthound is targeted by a ranged weapon attack or a spell that requires a ranged attack roll, roll a d6. On a 4 or 5, the attacker has disadvantage on the attack roll. On a 6, the attack misses the locusthound, disappearing into the smoke surrounding it.

Actions

Claw

+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+4 slashing damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) slashing damage.

Multiattack

The brimstone locusthound makes two claw attacks.

Sticky Spittle

+4 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d6+2 acid damage.

Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 9 (2d6 + 2) acid damage, and the target must succeed on a DC 13 Dexterity saving throw or be restrained until the end of its next turn.

About Brimstone Locusthound

Brimstone Locusthound is a medium monstrosity with a Challenge Rating of 3. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 60 hit points (derived from 8d8+24).

GM Tips: Using Brimstone Locusthound

1 tips available

When using Brimstone Locusthound in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Brimstone Locusthound

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Brimstone Locusthound?
Brimstone Locusthound has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Brimstone Locusthound?
Brimstone Locusthound is a Medium Monstrosity, which affects how certain spells and abilities interact with it.

Related D&D 5e Content

Related Creatures