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Wolf Reaver Dwarf

Medium · Humanoid · CR 3 · Any Chaotic Alignment

Armor Class
16 (chain shirt, shield)
Hit Points and Hit Dice
76 (9d8 + 36)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
12
+1
CON
19
+4
INT
9
-1
WIS
11
+0
CHA
9
-1

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Any Chaotic Alignment
XP 700
Initiative Bonus +1

Movement

Walk 25 ft (7.6 m)
Swim 12 ft (3.7 m)
Climb 12 ft (3.7 m)
Crawl 12 ft (3.7 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Skills

Athletics +6 Intimidation +3

Languages

Common, Dwarvish

Traits

Danger Sense

While conscious, the wolf reaver dwarf has advantage on Dexterity saving throws.

Dwarven Resilience

The wolf reaver dwarf has advantage on saving throws against poison.

Pack Tactics

The wolf reaver dwarf has advantage on attack rolls against a creature if at least one of the dwarf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Reckless

At the start of its turn, the wolf reaver dwarf can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Battleaxe

+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+4 slashing damage.

Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

Handaxe

+6 to hit, reach 5 ft (1.5 m). Hit: 1d6+4 slashing damage.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Multiattack

The wolf reaver dwarf makes one Battleaxe attack and two Spear attacks, or it makes three Handaxe attacks.

Spear

+6 to hit, reach 5 ft (1.5 m). Hit: 1d6+4 piercing damage.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.

About Wolf Reaver Dwarf

Wolf Reaver Dwarf is a medium humanoid with a Challenge Rating of 3. It has a any chaotic alignment alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 76 hit points (derived from 9d8 + 36).

Wolf Reaver Dwarf has communication capabilities including Common, Dwarvish. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Wolf Reaver Dwarf

1 tips available

When using Wolf Reaver Dwarf in your D&D 5e campaign, consider these tactical approaches:

  • Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Player Guide: Facing Wolf Reaver Dwarf

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Wolf Reaver Dwarf?
Wolf Reaver Dwarf has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Wolf Reaver Dwarf?
Wolf Reaver Dwarf is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Wolf Reaver Dwarf speak?
Wolf Reaver Dwarf can communicate in Common, Dwarvish.

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