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Wind Dragon Wyrmling

Medium · Dragon · CR 1 · Chaotic Neutral

Armor Class
15 (natural armor)
Hit Points and Hit Dice
32 (5d8 + 10)
Challenge Rating CR
1

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
16
+3
CON
14
+2
INT
12
+1
WIS
11
+0
CHA
14
+2

Overview

Category Monsters
Size Medium
Type Dragon
Alignment Chaotic Neutral
XP 200
Initiative Bonus +3

Movement

Walk 80 ft (24.4 m)
Fly 20 ft (6.1 m)
Swim 40 ft (12.2 m)
Climb 40 ft (12.2 m)
Crawl 40 ft (12.2 m)

Senses

Darkvision 60 ft (18.3 m)
Blindsight 10 ft (3 m)
Passive Perception 14

Saving Throws

Dexterity +5 Constitution +4 Wisdom +2 Charisma +4

Skills

Acrobatics +7 Perception +4 Stealth +5

Languages

Draconic, Primordial

Resistances & Immunities

Damage Immunities
lightning
Damage Resistances
cold

Traits

Elusive

The dragon has advantage on ability checks and saving throws made to avoid or escape an effect that would reduce its speed or grapple or restrain it.

Storm Sight

The dragon can see through areas obscured by fog, mist, clouds, or precipitation.

Actions

Bite

+5 to hit, reach 5 ft (1.5 m). Hit: 1d10+3 piercing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Tempest Breath

Recharge 5–6

The dragon exhales a blast of stormy wind in a 15-foot cone. Each creature in that area must make a DC 12 Strength saving throw. On a failure, a creature takes 9 (2d8) bludgeoning damage and is pushed up to 5 feet away from the dragon. On a success, a creature takes half the damage and isn't pushed. Unprotected flames, such as torches, in the area are extinguished, and protected flames, such as those in lanterns, have a 50 percent chance of being extinguished.

About Wind Dragon Wyrmling

Wind Dragon Wyrmling is a medium dragon with a Challenge Rating of 1. It has a chaotic neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 32 hit points (derived from 5d8 + 10).

Wind Dragon Wyrmling has communication capabilities including Draconic, Primordial. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Wind Dragon Wyrmling

1 tips available

When using Wind Dragon Wyrmling in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Wind Dragon Wyrmling

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 200 XP
  • Hard: 300 XP
  • Deadly: 400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Wind Dragon Wyrmling?
Wind Dragon Wyrmling has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
What type of creature is Wind Dragon Wyrmling?
Wind Dragon Wyrmling is a Medium Dragon, which affects how certain spells and abilities interact with it.
What languages does Wind Dragon Wyrmling speak?
Wind Dragon Wyrmling can communicate in Draconic, Primordial.

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