Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Traits
Leaping Pounce
If the war ostrich jumps at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the ostrich can make one Beak attack against it as a bonus action.
Standing Leap
The war ostrich’s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Beak
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Claw
+4 to hit, reach 5 ft (1.5 m). Hit: 2d4+2 bludgeoning damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
Intimidating Screech
The war ostrich screeches at a creature it can see within 30 feet of it. The target must succeed on a DC 13 Wisdom saving throw or have disadvantage on attack rolls until the end of its next turn, as the screech rattles it.
Bonus Actions
Skittish
The war ostrich takes the Dash or Disengage action.
About War Ostrich
War Ostrich is a large beast with a Challenge Rating of 1/2. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 11 and possesses 42 hit points (derived from 5d10 + 15).
GM Tips: Using War Ostrich
2 tips available
GM Tips: Using War Ostrich
When using War Ostrich in your D&D 5e campaign, consider these tactical approaches:
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Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing War Ostrich
2 strategies available
Player Guide: Facing War Ostrich
When your party encounters this creature, keep these strategies in mind:
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Easy Target: This creature is weak - focus on other threats
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Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of War Ostrich?
- War Ostrich has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is War Ostrich?
- War Ostrich is a Large Beast, which affects how certain spells and abilities interact with it.
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