Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
the languages it knew in life
Resistances & Immunities
Traits
Toxic Smoke
If the venomous mummy takes fire damage, each creature within 10 feet of it must make a DC 12 Constitution saving throw as its venom-soaked wraps emit a poisonous smoke. On a failure, a creature takes 7 (2d6) poison damage and is poisoned until the end of its next turn. On a success, a creature takes half the damage and isn’t poisoned. The smoke fills a 10-foot-radius sphere centered on the mummy. The sphere spreads around corners, and its area is lightly obscured. It lasts until the end of the mummy’s next turn. A creature that enters the cloud for the first time on a turn or starts its turn there is poisoned until the end of its next turn.
Undead Nature
The venomous mummy doesn’t require air, food, drink, or sleep.
Venom-Soaked Wraps
A creature that touches the mummy or hits it with a melee attack while within 5 feet of it takes 3 (1d6) poison damage.
Actions
Venomous Fist
+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 plus 3d6 poison damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) poison damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed. Every 24 hours that elapse, the cursed target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) poison damage, and its hp maximum is reduced by that amount. This reduction lasts until the target finishes a long rest after the curse is removed. The target dies if this effect reduces its hp maximum to 0. The curse lasts until removed by the remove curse spell or similar magic.
About Venomous Mummy
Venomous Mummy is a medium undead with a Challenge Rating of 3. It has a lawful evil alignment.
In combat, this creature maintains an Armor Class of 11 and possesses 58 hit points (derived from 9d8 + 18).
Venomous Mummy has communication capabilities including the languages it knew in life. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Venomous Mummy
2 tips available
GM Tips: Using Venomous Mummy
When using Venomous Mummy in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Venomous Mummy
2 strategies available
Player Guide: Facing Venomous Mummy
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Venomous Mummy?
- Venomous Mummy has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Venomous Mummy?
- Venomous Mummy is a Medium Undead, which affects how certain spells and abilities interact with it.
- What languages does Venomous Mummy speak?
- Venomous Mummy can communicate in the languages it knew in life.
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