Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
understands the languages of its creator but can't speak
Resistances & Immunities
Traits
Construct Nature
The ushabti doesn’t require air, food, drink, or sleep.
False Appearance
While the ushabti is motionless, it is indistinguishable from a normal funerary statue.
Healing Leech
If a creature within 30 feet of the ushabti regains hp from a spell or magical effect, the creature regains only half the amount and the ushabti regains the other half.
Immutable Form
The ushabti is immune to any spell or effect that would alter its form.
Legendary Resistance (3/Day)
If the ushabti fails a saving throw, it can choose to succeed instead.
Magic Resistance
The ushabti has advantage on saving throws against spells and other magical effects.
Necrotic Weapons
The ushabti’s weapon attacks are magical. When the ushabti hits with any weapon, the weapon deals an extra 2d8 necrotic damage (included in the attack).
Actions
Breath-Stealing Presence
Each creature of the ushabti's choice within 30 feet of the ushabti and aware of it must succeed on a DC 18 Constitution saving throw or take 9 (2d8) necrotic damage and be unable to speak or breathe for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the ushabti's Breath-Stealing Presence for the next 24 hours.
Enervating Surge
The ushabti emits waves of necrotic energy. Each creature within 30 feet of the ushabti must make a DC 18 Constitution saving throw, taking 49 (11d8) necrotic damage on a failed save, or half as much damage on a successful one. A creature that can't breathe because of the ushabti's Breath-Stealing Presence has disadvantage on the saving throw. If the saving throw fails by 5 or more, the creature also suffers one level of exhaustion. A Humanoid slain by this effect rises 1d4 hours later as a mummy under the ushabti's control, unless the Humanoid is restored to life or its body is destroyed. The ushabti can have no more than five mummies under its control at one time.
Khopesh
+11 to hit, reach 5 ft (1.5 m). Hit: 2d6+6 plus 2d8 necrotic damage.
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 9 (2d8) necrotic damage.
Multiattack
The ushabti can use its Breath-Stealing Presence. It then makes two Khopesh attacks and one Medjai's Scepter attack.
Reactions
Sudden Strike
When a creature more than 5 feet away from the ushabti moves to a space within 5 feet of the ushabti, the ushabti can make one Khopesh attack against it.
Legendary Actions
Medjai's Scepter
+11 to hit, reach 5 ft (1.5 m). Hit: 2d8+6 plus 2d8 necrotic damage.
The ushabti makes one Medjai's Scepter attack.
Move
The ushabti moves up to its speed without provoking opportunity attacks.
Telekinesis
Up to two creatures the ushabti can see within 60 feet of it must succeed on a DC 18 Strength saving throw or the ushabti moves the creature up to 30 feet in any direction (including upward). A moved target is then restrained until the start of the ushabti's next turn.
About Ushabti Royal Guard
Ushabti Royal Guard is a large construct with a Challenge Rating of 14. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 19 and possesses 168 hit points (derived from 16d10 + 80).
Ushabti Royal Guard has communication capabilities including understands the languages of its creator but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Ushabti Royal Guard
2 tips available
GM Tips: Using Ushabti Royal Guard
When using Ushabti Royal Guard in your D&D 5e campaign, consider these tactical approaches:
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Boss Encounter: Suitable for climactic moments
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Multi-phase Battle: Plan dramatic tension with multiple phases
Player Guide: Facing Ushabti Royal Guard
2 strategies available
Player Guide: Facing Ushabti Royal Guard
When your party encounters this creature, keep these strategies in mind:
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Major Threat: Prepare for epic battle
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Resource Management: Conserve powerful abilities
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 14.
Solo Encounter:
A single character of level 18 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 21,000 XP
- Hard: 31,500 XP
- Deadly: 42,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Ushabti Royal Guard?
- Ushabti Royal Guard has a Challenge Rating of 14, making it appropriate for parties of level 14.0.
- What type of creature is Ushabti Royal Guard?
- Ushabti Royal Guard is a Large Construct, which affects how certain spells and abilities interact with it.
- What languages does Ushabti Royal Guard speak?
- Ushabti Royal Guard can communicate in understands the languages of its creator but can't speak.
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