Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common
Resistances & Immunities
Traits
Dark Devotion
The scorpion cultist has advantage on saving throws against being charmed or frightened.
Keen Senses
The scorpion cultist has advantage on Wisdom (Perception) checks.
Scorpion’s Blessing
The scorpion cultist has advantage on saving throws against poison. In addition, when the scorpion cultist hits with any weapon, the weapon deals an extra 1d4 poison damage (included in the attack).
Actions
Scimitar
+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 plus 1d4 poison damage.
Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 6 (1d6 + 3) slashing damage plus 2 (1d4) poison damage.
Sling
+5 to hit, range 30/120 ft (9.1/36.6 m). Hit: 1d4+3 plus 1d4 poison damage.
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) poison damage.
About Scorpion Cultist
Scorpion Cultist is a medium humanoid with a Challenge Rating of 1/2. It has a neutral alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 26 hit points (derived from 4d8 + 8).
Scorpion Cultist has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Scorpion Cultist
2 tips available
GM Tips: Using Scorpion Cultist
When using Scorpion Cultist in your D&D 5e campaign, consider these tactical approaches:
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Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Scorpion Cultist
2 strategies available
Player Guide: Facing Scorpion Cultist
When your party encounters this creature, keep these strategies in mind:
-
Easy Target: This creature is weak - focus on other threats
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Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Scorpion Cultist?
- Scorpion Cultist has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Scorpion Cultist?
- Scorpion Cultist is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Scorpion Cultist speak?
- Scorpion Cultist can communicate in Common.
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