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Myling

Small · Undead · CR 2 · Chaotic Evil

Armor Class
13 (natural armor)
Hit Points and Hit Dice
45 (10d6 + 10)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
16
+3
CON
12
+1
INT
10
+0
WIS
12
+1
CHA
10
+0

Overview

Category Monsters
Size Small
Type Undead
Alignment Chaotic Evil
XP 450
Initiative Bonus +3

Movement

Walk 10 ft (3 m)
Swim 5 ft (1.5 m)
Climb 5 ft (1.5 m)
Burrow 30 ft (9.1 m)
Crawl 5 ft (1.5 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Skills

Stealth +5

Languages

the languages it knew in life

Resistances & Immunities

Damage Immunities
necrotic, poison
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Condition Immunities
charmed, frightened, poisoned, stunned, unconscious

Traits

Enfeebling Attacks

Each time the myling deals necrotic damage to a creature that is below half its hp maximum, the target’s Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

Undead Nature

The myling doesn’t require air, food, drink, or sleep.

Actions

Claw

+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 plus 2d6 necrotic damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 7 (2d6) necrotic damage, and the target must succeed on a DC 13 Dexterity saving throw or the myling attaches to it. While attached, the myling sinks its teeth into the target and can't attack, and at the start of each of the myling's turns, the target takes 17 (5d6) necrotic damage.

Bonus Actions

Bury Alive

Recharge 6

The creature to which the myling is attached is knocked prone, dragged into the ground, and buried just below the surface, ending the attachment. The buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 13 Strength check.

About Myling

Myling is a small undead with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 45 hit points (derived from 10d6 + 10).

Myling has communication capabilities including the languages it knew in life. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Myling

1 tips available

When using Myling in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 30 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.

Player Guide: Facing Myling

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 30 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Myling?
Myling has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Myling?
Myling is a Small Undead, which affects how certain spells and abilities interact with it.
What languages does Myling speak?
Myling can communicate in the languages it knew in life.

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