Creature Reference Back to Creatures

Mirager

Medium · Fey · CR 3 · Neutral Evil

Armor Class
13
Hit Points and Hit Dice
78 (12d8 + 24)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
14
+2
CHA
19
+4

Overview

Category Monsters
Size Medium
Type Fey
Alignment Neutral Evil
XP 700
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 14

Skills

Deception +6 Perception +4 Performance +8

Languages

Common, Sylvan

Traits

Sensuous Grace

The mirager moves with a flowing grace that Humanoids find appealing. If the mirager moves at least 10 feet on its turn, each Humanoid within 30 feet of it that can see it must succeed on a DC 14 Charisma saving throw or be charmed until the end of its next turn.

Actions

Blow Kiss

The mirager blows a kiss at a creature charmed by it. The target must make a DC 14 Charisma saving throw. On a failure, a creature takes 17 (5d6) psychic damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and the charmed condition immediately ends on it.

Illusory Appearance

The mirager covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the mirager takes a bonus action to end it or if the mirager dies.

Multiattack

The mirager makes two Slam attacks. If both Slam attacks hit a Medium or smaller creature, the target is also grappled (escape DC 13). The mirager can grapple only one creature at a time.

Slam

+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 bludgeoning damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Spellcasting

The mirager casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):
3/day: charm person
- 1/Day Each: hallucinatory terrain (as an action), suggestion

Thirsting Kiss

+6 to hit, reach 5 ft (1.5 m). Hit: 4d8+4 necrotic damage.

Melee Spell Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the mirager, incapacitated, or restrained. Hit: 22 (4d8 + 4) necrotic damage, and the mirager gains temporary hp equal to half that amount.

Bonus Actions

Sand Dancer

While in sandy terrain, the mirager takes the Dash or Disengage action.

About Mirager

Mirager is a medium fey with a Challenge Rating of 3. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 78 hit points (derived from 12d8 + 24).

Mirager has communication capabilities including Common, Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Mirager

2 tips available

When using Mirager in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Mirager

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Mirager?
Mirager has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Mirager?
Mirager is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Mirager speak?
Mirager can communicate in Common, Sylvan.

Related D&D 5e Content

Related Creatures