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Greyfur

Small · Humanoid · CR 3 · Neutral

Armor Class
13
Hit Points and Hit Dice
67 (15d6 + 15)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
9
-1
DEX
16
+3
CON
12
+1
INT
16
+3
WIS
12
+1
CHA
10
+0

Overview

Category Monsters
Size Small
Type Humanoid
Alignment Neutral
XP 700
Initiative Bonus +3

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Skills

Acrobatics +5 Stealth +5

Languages

Common, Lemurfolk

Traits

Glide

The lemurfolk has membranes between its fore and hind limbs that expand when falling to slow its rate of descent to 60 feet per round, landing on its feet and taking no falling damage. It can move up to 5 feet horizontally for every 1 foot it falls. The lemurfolk can’t gain height with its gliding membranes alone. If subjected to a strong wind or lift of any kind, it can use the updraft to glide farther.

Actions

Arcane Bolt

+5 to hit, range 60 ft (18.3 m). Hit: 2d6+3 force damage.

Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6 + 3) force damage.

Greyfur's Staff

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 plus 2d4 force damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 5 (2d4) force damage.

Spellcasting

The greyfur casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13):

  • At Will: light, mage hand, prestidigitation
  • 3/Day Each: color spray, sleep

About Greyfur

Greyfur is a small humanoid with a Challenge Rating of 3. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 67 hit points (derived from 15d6 + 15).

Greyfur has communication capabilities including Common, Lemurfolk. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Greyfur

2 tips available

When using Greyfur in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Greyfur

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Greyfur?
Greyfur has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Greyfur?
Greyfur is a Small Humanoid, which affects how certain spells and abilities interact with it.
What languages does Greyfur speak?
Greyfur can communicate in Common, Lemurfolk.

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