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Eala

Small · Monstrosity · CR 2 · Unaligned

Armor Class
15 (natural armor)
Hit Points and Hit Dice
40 (9d6 + 9)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
16
+3
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
16
+3

Overview

Category Monsters
Size Small
Type Monstrosity
Alignment Unaligned
XP 450
Initiative Bonus +3

Movement

Walk 60 ft (18.3 m)
Fly 10 ft (3 m)
Swim 30 ft (9.1 m)
Climb 30 ft (9.1 m)
Crawl 30 ft (9.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Saving Throws

Dexterity +5

Resistances & Immunities

Damage Immunities
fire

Actions

Fire Breath

Recharge 5–6

The eala breathes fire in a 15-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one. The eala's fire breath ignites flammable objects and melts soft metals, such as gold and lead, in the area that aren't being worn or carried.

Multiattack

The eala makes two Wing Blades attacks.

Wing Blades

+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 slashing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Reactions

Swan Song

When the eala is reduced to 0 hp, it can use its last breath to sing a plaintive and beautiful melody. Each creature within 20 feet of it that can hear the eala must succeed on a DC 13 Charisma saving throw or be incapacitated until the end of its next turn. While incapacitated, the creature's speed is reduced to 0.

About Eala

Eala is a small monstrosity with a Challenge Rating of 2. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 40 hit points (derived from 9d6 + 9).

GM Tips: Using Eala

2 tips available

When using Eala in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Eala

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Eala?
Eala has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Eala?
Eala is a Small Monstrosity, which affects how certain spells and abilities interact with it.

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