Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
any two languages
Environments
Traits
Cunning Action
On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn)
The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.
Actions
Hand Crossbow
+4 to hit, range 30/120 ft (9.1/36.6 m). Hit: 1d6 thunder damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Multiattack
The spy makes two melee attacks.
Shortsword
+4 to hit, reach 5 ft (1.5 m). Hit: 1d6 thunder damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
About Spy
Spy is a medium humanoid with a Challenge Rating of 1. It has a any alignment alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 27 hit points (derived from 6d8).
Spy has communication capabilities including any two languages. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Spy
2 tips available
GM Tips: Using Spy
When using Spy in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Spy
2 strategies available
Player Guide: Facing Spy
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 200 XP
- Hard: 300 XP
- Deadly: 400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Spy?
- Spy has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
- What type of creature is Spy?
- Spy is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Spy speak?
- Spy can communicate in any two languages.
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