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Scout

Medium · Humanoid · CR 1/2 · Any Alignment

Source. 5e 2014 Rules
Armor Class
13 (leather armor)
Hit Points and Hit Dice
16 (3d8+3)
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
11
+0
DEX
14
+2
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Any Alignment
XP 100
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 15

Skills

Nature +4 Perception +5 Stealth +6 Survival +5

Languages

any one language (usually Common)

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Mountain Feywild Swamp or Marsh Underworld

Traits

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Longbow

Cost 1

+4 to hit, range 150/600 ft (45.7/182.9 m). Hit: 1d8 thunder damage.

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Multiattack

Cost 1

The scout makes two melee attacks or two ranged attacks.

Shortsword

Cost 1

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6 thunder damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

About Scout

Scout is a medium humanoid with a Challenge Rating of 1/2. It has a any alignment alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 16 hit points (derived from 3d8+3).

Scout has communication capabilities including any one language (usually Common). This allows it to interact verbally with various creatures and characters.

GM Tips: Using Scout

2 tips available

When using Scout in your D&D 5e campaign, consider these tactical approaches:

  • Minion Strategy: Use as scouts or minions for larger threats
  • Group Tactics: Group 3-4 together to pose a moderate threat

Player Guide: Facing Scout

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Easy Target: This creature is weak - focus on other threats
  • Group Threat: Multiple can be dangerous - use area attacks

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Scout?
Scout has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Scout?
Scout is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Scout speak?
Scout can communicate in any one language (usually Common).

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