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Satyr

Medium · Fey · CR 1/2 · Chaotic Neutral

Source. 5e 2014 Rules
Armor Class
14 (leather armor)
Hit Points and Hit Dice
31 (7d8)
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
16
+3
CON
11
+0
INT
12
+1
WIS
10
+0
CHA
14
+2

Overview

Category Monsters
Size Medium
Type Fey
Alignment Chaotic Neutral
XP 100
Initiative Bonus +3

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Passive Perception 12

Skills

Perception +2 Performance +6 Stealth +5

Languages

Common, Elvish, Sylvan

Environments

Forest or Jungle Hills Feywild

Traits

Magic Resistance

The satyr has advantage on saving throws against spells and other magical effects.

Actions

Ram

Cost 1

+3 to hit, reach 5 ft (1.5 m). Hit: 2d4 thunder damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortbow

Cost 1

+5 to hit, range 80/320 ft (24.4/97.5 m). Hit: 1d6 thunder damage.

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortsword

Cost 1

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6 thunder damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Variant: Panpipes

Cost 1

Gentle Lullaby. The creature falls asleep and is unconscious for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake.

About Satyr

Satyr is a medium fey with a Challenge Rating of 1/2. It has a chaotic neutral alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 31 hit points (derived from 7d8).

Satyr has communication capabilities including Common, Elvish, Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Satyr

2 tips available

When using Satyr in your D&D 5e campaign, consider these tactical approaches:

  • Minion Strategy: Use as scouts or minions for larger threats
  • Group Tactics: Group 3-4 together to pose a moderate threat

Player Guide: Facing Satyr

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Easy Target: This creature is weak - focus on other threats
  • Group Threat: Multiple can be dangerous - use area attacks

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Satyr?
Satyr has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Satyr?
Satyr is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Satyr speak?
Satyr can communicate in Common, Elvish, Sylvan.

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