Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Environments
Traits
Ethereal Jaunt
As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
Spider Climb
The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker
The spider ignores movement restrictions caused by webbing.
Actions
Bite
+4 to hit, reach 5 ft (1.5 m).
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
About Phase Spider
Phase Spider is a large monstrosity with a Challenge Rating of 3. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 32 hit points (derived from 5d10+5).
GM Tips: Using Phase Spider
1 tips available
GM Tips: Using Phase Spider
When using Phase Spider in your D&D 5e campaign, consider these tactical approaches:
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Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
Player Guide: Facing Phase Spider
1 strategies available
Player Guide: Facing Phase Spider
When your party encounters this creature, keep these strategies in mind:
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Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Phase Spider?
- Phase Spider has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Phase Spider?
- Phase Spider is a Large Monstrosity, which affects how certain spells and abilities interact with it.
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Related D&D 5e Content
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