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Homunculus

Tiny · Construct · CR 0 · Neutral

Source. 5e 2014 Rules
Armor Class
13 (natural armor)
Hit Points and Hit Dice
5 (2d4)
Challenge Rating CR
0

Ability Scores

Core attributes and their modifiers.

STR
4
-3
DEX
15
+2
CON
11
+0
INT
10
+0
WIS
10
+0
CHA
7
-2

Overview

Category Monsters
Size Tiny
Type Construct
Alignment Neutral
XP 0
Initiative Bonus +2

Movement

Walk 20 ft (6.1 m)
Fly 40 ft (12.2 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Languages

understands the languages of its creator but can't speak

Resistances & Immunities

Damage Immunities
poison
Condition Immunities
charmed, poisoned

Environments

Laboratory

Traits

Telepathic Bond

While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite

Cost 1

+4 to hit, reach 5 ft (1.5 m).

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.

About Homunculus

Homunculus is a tiny construct with a Challenge Rating of 0. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 5 hit points (derived from 2d4).

Homunculus has communication capabilities including understands the languages of its creator but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Homunculus

1 tips available

When using Homunculus in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Homunculus

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 50 XP
  • Hard: 75 XP
  • Deadly: 100 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Homunculus?
Homunculus has a Challenge Rating of 0, making it appropriate for parties of level 1.
What type of creature is Homunculus?
Homunculus is a Tiny Construct, which affects how certain spells and abilities interact with it.
What languages does Homunculus speak?
Homunculus can communicate in understands the languages of its creator but can't speak.

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