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Hippogriff

Large · Monstrosity · CR 1 · Unaligned

Source. 5e 2014 Rules
Armor Class
11
Hit Points and Hit Dice
19 (3d10+3)
Challenge Rating CR
1

Ability Scores

Core attributes and their modifiers.

STR
17
+3
DEX
13
+1
CON
13
+1
INT
2
-4
WIS
12
+1
CHA
8
-1

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Unaligned
XP 200
Initiative Bonus +1

Movement

Walk 40 ft (12.2 m)
Fly 60 ft (18.3 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Passive Perception 15

Skills

Perception +5

Environments

Forest or Jungle Grassland or Plains Hills Mountain Plane of Air

Traits

Keen Sight

The hippogriff has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Beak

Cost 1

+5 to hit, reach 5 ft (1.5 m). Hit: 1d10 thunder damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claws

Cost 1

+5 to hit, reach 5 ft (1.5 m). Hit: 2d6 thunder damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Multiattack

Cost 1

The hippogriff makes two attacks: one with its beak and one with its claws.

About Hippogriff

Hippogriff is a large monstrosity with a Challenge Rating of 1. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 11 and possesses 19 hit points (derived from 3d10+3).

GM Tips: Using Hippogriff

1 tips available

When using Hippogriff in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Hippogriff

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 200 XP
  • Hard: 300 XP
  • Deadly: 400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Hippogriff?
Hippogriff has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
What type of creature is Hippogriff?
Hippogriff is a Large Monstrosity, which affects how certain spells and abilities interact with it.

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