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Griffon

Large · Monstrosity · CR 2 · Unaligned

Source. 5e 2014 Rules
Armor Class
12
Hit Points and Hit Dice
59 (7d10+21)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
15
+2
CON
16
+3
INT
2
-4
WIS
13
+1
CHA
8
-1

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Unaligned
XP 450
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Fly 80 ft (24.4 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 15

Skills

Perception +5

Environments

Arctic or Tundra Coast Desert Grassland or Plains Hills Mountain Plane of Air

Traits

Keen Sight

The griffon has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Beak

Cost 1

+6 to hit, reach 5 ft (1.5 m). Hit: 1d8 thunder damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws

Cost 1

+6 to hit, reach 5 ft (1.5 m). Hit: 2d6 thunder damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Multiattack

Cost 1

The griffon makes two attacks: one with its beak and one with its claws.

About Griffon

Griffon is a large monstrosity with a Challenge Rating of 2. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 59 hit points (derived from 7d10+21).

GM Tips: Using Griffon

1 tips available

When using Griffon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Griffon

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Griffon?
Griffon has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Griffon?
Griffon is a Large Monstrosity, which affects how certain spells and abilities interact with it.

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