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Flying Sword

Small · Construct · CR 1/4 · Unaligned

Source. 5e 2014 Rules
Armor Class
17 (natural armor)
Hit Points and Hit Dice
17 (5d6)
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
15
+2
CON
11
+0
INT
1
-5
WIS
5
-3
CHA
1
-5

Overview

Category Monsters
Subcategory Animated Objects
Size Small
Type Construct
Alignment Unaligned
XP 50
Initiative Bonus +2

Movement

Fly 50 ft (15.2 m)
Hover Yes

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 7

Saving Throws

Dexterity +4

Resistances & Immunities

Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned

Environments

Laboratory Ruins

Traits

Antimagic Susceptibility

The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.

Actions

Longsword

Cost 1

+3 to hit, reach 5 ft (1.5 m). Hit: 1d8 thunder damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

About Flying Sword

Flying Sword is a small construct with a Challenge Rating of 1/4. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 17 hit points (derived from 5d6).

GM Tips: Using Flying Sword

1 tips available

When using Flying Sword in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Flying Sword

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Flying Sword?
Flying Sword has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is Flying Sword?
Flying Sword is a Small Construct, which affects how certain spells and abilities interact with it.

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