Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Gnomish, Terran, Undercommon
Environments
Traits
Gnome Cunning
The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Innate Spellcasting
The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components:
At will: nondetection (self only)
1/day each: blindness/deafness, blur, disguise self
Stone Camouflage
The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Poisoned Dart
+4 to hit, range 30/120 ft (9.1/36.6 m).
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
War Pick
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8 thunder damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
About Deep Gnome (Svirfneblin)
Deep Gnome (Svirfneblin) is a small humanoid with a Challenge Rating of 1/2. It has a neutral good alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 16 hit points (derived from 3d6+6).
Deep Gnome (Svirfneblin) has communication capabilities including Gnomish, Terran, Undercommon. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Deep Gnome (Svirfneblin)
2 tips available
GM Tips: Using Deep Gnome (Svirfneblin)
When using Deep Gnome (Svirfneblin) in your D&D 5e campaign, consider these tactical approaches:
-
Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Deep Gnome (Svirfneblin)
2 strategies available
Player Guide: Facing Deep Gnome (Svirfneblin)
When your party encounters this creature, keep these strategies in mind:
-
Easy Target: This creature is weak - focus on other threats
-
Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Deep Gnome (Svirfneblin)?
- Deep Gnome (Svirfneblin) has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Deep Gnome (Svirfneblin)?
- Deep Gnome (Svirfneblin) is a Small Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Deep Gnome (Svirfneblin) speak?
- Deep Gnome (Svirfneblin) can communicate in Gnomish, Terran, Undercommon.
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