Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
any two languages
Environments
Actions
Dagger
+5 to hit, reach 5 ft (1.5 m). Hit: 1d4 thunder damage. / +5 to hit, range 20/60 ft (6.1/18.3 m). Hit: 1d4 thunder damage.
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Multiattack
The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.
Scimitar
+5 to hit, reach 5 ft (1.5 m). Hit: 1d6 thunder damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Reactions
Parry
The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
About Bandit Captain
Bandit Captain is a medium humanoid with a Challenge Rating of 2. It has a any non-lawful alignment alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 65 hit points (derived from 10d8+20).
Bandit Captain has communication capabilities including any two languages. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Bandit Captain
2 tips available
GM Tips: Using Bandit Captain
When using Bandit Captain in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Bandit Captain
2 strategies available
Player Guide: Facing Bandit Captain
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Bandit Captain?
- Bandit Captain has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Bandit Captain?
- Bandit Captain is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Bandit Captain speak?
- Bandit Captain can communicate in any two languages.
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