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Steam Mephit

Small · Elemental · CR 1/4 · Neutral Evil

Source. 5e 2024 Rules
Armor Class
10 (natural armor)
Hit Points and Hit Dice
17 (5d6)
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
5
-3
DEX
11
+0
CON
10
+0
INT
11
+0
WIS
10
+0
CHA
12
+1

Overview

Category Monsters
Size Small
Type Elemental
Alignment Neutral Evil
XP 50
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Fly 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Saving Throws

Strength -3 Dexterity +0 Constitution +0 Intelligence +0 Wisdom +0 Charisma +1

Skills

Stealth +2

Languages

Primordial (Aquan, Ignan)

Resistances & Immunities

Damage Immunities
fire, poison
Condition Immunities
exhaustion, poisoned

Traits

Blurred Form

Attack rolls against the mephit are made with Disadvantage unless the mephit has the Incapacitated condition.

Death Burst

The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Fire damage. Success: Half damage.

Actions

Claw

Cost 1

+2 to hit, reach 5 ft (1.5 m). Hit: 1d4 slashing damage.

Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Slashing damage plus 2 (1d4) Fire damage.

Steam Breath

Recharge 6 Cost 1

Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire damage, and the target's Speed decreases by 10 feet until the end of the mephit's next turn. Success: Half damage only. Failure or Success: Being underwater doesn't grant Resistance to this Fire damage.

About Steam Mephit

Steam Mephit is a small elemental with a Challenge Rating of 1/4. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 10 and possesses 17 hit points (derived from 5d6).

Steam Mephit has communication capabilities including Primordial (Aquan, Ignan). This allows it to interact verbally with various creatures and characters.

GM Tips: Using Steam Mephit

2 tips available

When using Steam Mephit in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Steam Mephit

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Steam Mephit?
Steam Mephit has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is Steam Mephit?
Steam Mephit is a Small Elemental, which affects how certain spells and abilities interact with it.
What languages does Steam Mephit speak?
Steam Mephit can communicate in Primordial (Aquan, Ignan).

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