Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Celestial, Common
Resistances & Immunities
Traits
Magic Resistance
The sphinx has Advantage on saving throws against spells and other magical effects.
Actions
Rend
+5 to hit, reach 5 ft (1.5 m). Hit: 1d4+3 slashing damage.
Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.
Reactions
Burst of Ingenuity
Trigger: The sphinx or another creature within 30 feet makes an ability check or a saving throw. Response: The sphinx adds 2 to the roll.
About Sphinx of Wonder
Sphinx of Wonder is a small celestial with a Challenge Rating of 1. It has a lawful good alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 24 hit points (derived from 7d4 + 7).
Sphinx of Wonder has communication capabilities including Celestial, Common. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Sphinx of Wonder
1 tips available
GM Tips: Using Sphinx of Wonder
When using Sphinx of Wonder in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Sphinx of Wonder
1 strategies available
Player Guide: Facing Sphinx of Wonder
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 200 XP
- Hard: 300 XP
- Deadly: 400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Sphinx of Wonder?
- Sphinx of Wonder has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
- What type of creature is Sphinx of Wonder?
- Sphinx of Wonder is a Small Celestial, which affects how certain spells and abilities interact with it.
- What languages does Sphinx of Wonder speak?
- Sphinx of Wonder can communicate in Celestial, Common.
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Related D&D 5e Content
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