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Sea Hag

Medium · Fey · CR 2 · Chaotic Evil

Source. 5e 2024 Rules
Armor Class
14 (natural armor)
Hit Points and Hit Dice
52 (7d8 + 21)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
13
+1
CON
16
+3
INT
12
+1
WIS
12
+1
CHA
13
+1

Overview

Category Monsters
Size Medium
Type Fey
Alignment Chaotic Evil
XP 450
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 40 ft (12.2 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Saving Throws

Strength +3 Dexterity +1 Constitution +3 Intelligence +1 Wisdom +1 Charisma +1

Languages

Common, Giant, Primordial (Aquan)

Traits

Amphibious

The hag can breathe air and water.

Vile Appearance

Wisdom Saving Throw: DC 11, any Beast or Humanoid that starts its turn within 30 feet of the hag and can see the hag's true form. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this hag's Vile Appearance for 24 hours.

Actions

Claw

Cost 1

+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 slashing damage.

Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage.

Death Glare

Recharge 5–6 Cost 1

Wisdom Saving Throw: DC 11, one Frightened creature the hag can see within 30 feet. Failure: If the target has 20 Hit Points or fewer, it drops to 0 Hit Points. Otherwise, the target takes 13 (3d8) Psychic damage.

Illusory Appearance

Cost 1

The hag casts Disguise Self, using Constitution as the spellcasting ability (spell save DC 13). The spell's duration is 24 hours.

About Sea Hag

Sea Hag is a medium fey with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 52 hit points (derived from 7d8 + 21).

Sea Hag has communication capabilities including Common, Giant, Primordial (Aquan). This allows it to interact verbally with various creatures and characters.

GM Tips: Using Sea Hag

1 tips available

When using Sea Hag in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Sea Hag

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Sea Hag?
Sea Hag has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Sea Hag?
Sea Hag is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Sea Hag speak?
Sea Hag can communicate in Common, Giant, Primordial (Aquan).

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