Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Common, Primordial (Aquan)
Traits
Amphibious
The merfolk can breathe air and water.
Actions
Ocean Spear
+2 to hit, reach 5 ft (1.5 m). Hit: 1d6 piercing damage.
Melee or Ranged Attack Roll: +2, reach 5 ft. or range 20/60 ft. 3 (1d6) Piercing damage plus 2 (1d4) Cold damage. If the target is a creature, its Speed decreases by 10 feet until the end of its next turn. HitomThe spear magically returns to the merfolk's hand immediately after a ranged attack.
About Merfolk Skirmisher
Merfolk Skirmisher is a medium elemental with a Challenge Rating of 1/8. It has a neutral alignment.
In combat, this creature maintains an Armor Class of 11 and possesses 11 hit points (derived from 2d8 + 2).
Merfolk Skirmisher has communication capabilities including Common, Primordial (Aquan). This allows it to interact verbally with various creatures and characters.
GM Tips: Using Merfolk Skirmisher
2 tips available
GM Tips: Using Merfolk Skirmisher
When using Merfolk Skirmisher in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
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Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.
Player Guide: Facing Merfolk Skirmisher
2 strategies available
Player Guide: Facing Merfolk Skirmisher
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
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Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 14 XP
- Hard: 21 XP
- Deadly: 28 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Merfolk Skirmisher?
- Merfolk Skirmisher has a Challenge Rating of 1/8, making it appropriate for parties of level 0.125.
- What type of creature is Merfolk Skirmisher?
- Merfolk Skirmisher is a Medium Elemental, which affects how certain spells and abilities interact with it.
- What languages does Merfolk Skirmisher speak?
- Merfolk Skirmisher can communicate in Common, Primordial (Aquan).
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