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Iron Golem

Large · Construct · CR 16 · Unaligned

Source. 5e 2024 Rules
Armor Class
20 (natural armor)
Hit Points and Hit Dice
252 (24d10 + 120)
Challenge Rating CR
16

Ability Scores

Core attributes and their modifiers.

STR
24
+7
DEX
9
-1
CON
20
+5
INT
3
-4
WIS
11
+0
CHA
1
-5

Overview

Category Monsters
Size Large
Type Construct
Alignment Unaligned
XP 15000
Initiative Bonus +9

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 10

Saving Throws

Strength +7 Dexterity -1 Constitution +5 Intelligence -4 Wisdom +0 Charisma -5

Languages

Understands Common plus two other languages but can't speak

Resistances & Immunities

Damage Immunities
fire, poison, psychic
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Traits

Fire Absorption

Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.

Immutable Form

The golem can't shape-shift.

Magic Resistance

The golem has Advantage on saving throws against spells and other magical effects.

Actions

Bladed Arm

Cost 1

+12 to hit, reach 10 ft (3 m). Hit: 3d8+7 slashing damage.

Melee Attack Roll: +12, reach 10 ft. 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.

Fiery Bolt

Cost 1

+10 to hit, range 120 ft (36.6 m). Hit: 8d8 fire damage.

Ranged Attack Roll: +10, range 120 ft. 36 (8d8) Fire damage.

Multiattack

Cost 1

The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.

Poison Breath

Recharge 6 Cost 1

Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.

About Iron Golem

Iron Golem is a large construct with a Challenge Rating of 16. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 20 and possesses 252 hit points (derived from 24d10 + 120).

Iron Golem has communication capabilities including Understands Common plus two other languages but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Iron Golem

1 tips available

When using Iron Golem in your D&D 5e campaign, consider these tactical approaches:

  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Iron Golem

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 16.

Solo Encounter:

A single character of level 20 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 27,200 XP
  • Hard: 40,800 XP
  • Deadly: 54,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Iron Golem?
Iron Golem has a Challenge Rating of 16, making it appropriate for parties of level 16.0.
What type of creature is Iron Golem?
Iron Golem is a Large Construct, which affects how certain spells and abilities interact with it.
What languages does Iron Golem speak?
Iron Golem can communicate in Understands Common plus two other languages but can't speak.

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