Creature Reference Back to Creatures

Homunculus

Small · Construct · CR 0 · Neutral

Source. 5e 2024 Rules
Armor Class
13 (natural armor)
Hit Points and Hit Dice
4 (1d4 + 2)
Challenge Rating CR
0

Ability Scores

Core attributes and their modifiers.

STR
4
-3
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
7
-2

Overview

Category Monsters
Size Small
Type Construct
Alignment Neutral
XP 0
Initiative Bonus +2

Movement

Walk 20 ft (6.1 m)
Fly 40 ft (12.2 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Saving Throws

Strength -3 Dexterity +2 Constitution +2 Intelligence +0 Wisdom +2 Charisma +0

Languages

Understands Common plus one other language but can't speak

Resistances & Immunities

Damage Immunities
poison
Condition Immunities
charmed, poisoned

Traits

Telepathic Bond

While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite

Cost 1

Melee Attack Roll: +4, reach 5 ft. 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

About Homunculus

Homunculus is a small construct with a Challenge Rating of 0. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 4 hit points (derived from 1d4 + 2).

Homunculus has communication capabilities including Understands Common plus one other language but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Homunculus

1 tips available

When using Homunculus in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Homunculus

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 50 XP
  • Hard: 75 XP
  • Deadly: 100 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Homunculus?
Homunculus has a Challenge Rating of 0, making it appropriate for parties of level 1.
What type of creature is Homunculus?
Homunculus is a Small Construct, which affects how certain spells and abilities interact with it.
What languages does Homunculus speak?
Homunculus can communicate in Understands Common plus one other language but can't speak.

Related D&D 5e Content

Related Creatures