Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common (can't speak in bat form)
Resistances & Immunities
Traits
Echolocation
The werebat can't use its blindsight while deafened.
Keen Hearing
The werebat has advantage on Wisdom (Perception) checks that rely on hearing.
Shapechanger
The werebat can use its action to polymorph into a bat-humanoid hybrid or into a Medium-sized bat, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form with the exception that only its true and bat forms retain its flying speed. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Sunlight Sensitivity
While in sunlight, the werebat has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Bite
+4 to hit, reach 5 ft (1.5 m). Hit: 2d4+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebat lycanthropy.
Claws
+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 slashing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) slashing damage.
Mace
+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 bludgeoning damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Multiattack
In humanoid form, the werebat makes two mace attacks. In hybrid form, it makes two attacks: one with its bite and one with its claws or mace.
About Werebat
Werebat is a medium humanoid with a Challenge Rating of 3. It has a lawful evil alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 66 hit points (derived from 12d8+12).
Werebat has communication capabilities including Common (can't speak in bat form). This allows it to interact verbally with various creatures and characters.
GM Tips: Using Werebat
2 tips available
GM Tips: Using Werebat
When using Werebat in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Shapechanging Tactics: This creature can change form, potentially gaining new abilities or escaping. Use 'True Seeing' or abilities that reveal true form. Consider finishing blows before it transforms.
Player Guide: Facing Werebat
2 strategies available
Player Guide: Facing Werebat
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Counter Shapechanging: This creature can change form! Use 'True Seeing' to see its true form. Finish it quickly before it transforms. 'Dispel Magic' might prevent transformation.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Werebat?
- Werebat has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Werebat?
- Werebat is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Werebat speak?
- Werebat can communicate in Common (can't speak in bat form).
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