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War Machine Golem

Gargantuan · Construct · CR 18 · Unaligned

Source. Creature Codex
Armor Class
18 (natural armor)
Hit Points and Hit Dice
232 (15d20+75)
Challenge Rating CR
18

Ability Scores

Core attributes and their modifiers.

STR
26
+8
DEX
8
-1
CON
21
+5
INT
3
-4
WIS
10
+0
CHA
1
-5

Overview

Category Monsters
Size Gargantuan
Type Construct
Alignment Unaligned
XP 20000
Initiative Bonus -1

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Languages

understands Dwarvish but can't speak

Resistances & Immunities

Damage Immunities
poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Traits

Immutable Form

The golem is immune to any spell or effect that would alter its form.

Magic Resistance

The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons

The golem's weapon attacks are magical.

Siege Monster

The golem deals double damage to objects and structures.

Actions

Catapult

The war machine golem hurls a boulder at a point it can see within 120 feet of it. Each creature within 10 feet of that point must make a DC 19 Dexterity saving throw. On a failure, a target takes 16 (3d10) bludgeoning damage and is knocked prone. On a success, a target takes half the damage and isn't knocked prone.

Fire Breath

Recharge 5–6

The war machine golem breathes fire in a 60-foot cone. Each creature in the area must make a DC 19 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one.

Multiattack

The golem makes two slam attacks and one catapult attack.

Slam

+14 to hit, reach 10 ft (3 m). Hit: 4d6+8 bludgeoning damage.

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) bludgeoning damage.

About War Machine Golem

War Machine Golem is a gargantuan construct with a Challenge Rating of 18. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 18 and possesses 232 hit points (derived from 15d20+75).

War Machine Golem has communication capabilities including understands Dwarvish but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using War Machine Golem

1 tips available

When using War Machine Golem in your D&D 5e campaign, consider these tactical approaches:

  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing War Machine Golem

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 18.

High-Level Solo Encounter:

This creature is too powerful for a single level-20 character. You need 2.0 character(s) at maximum level (20) to face this creature.

Experience Point Thresholds:

  • Medium: 34,200 XP
  • Hard: 51,300 XP
  • Deadly: 68,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of War Machine Golem?
War Machine Golem has a Challenge Rating of 18, making it appropriate for parties of level 18.0.
What type of creature is War Machine Golem?
War Machine Golem is a Gargantuan Construct, which affects how certain spells and abilities interact with it.
What languages does War Machine Golem speak?
War Machine Golem can communicate in understands Dwarvish but can't speak.

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