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Sooze

Medium · Aberration · CR 1/2 · Lawful Neutral

Source. Creature Codex
Armor Class
12 (natural armor)
Hit Points and Hit Dice
49 (11d8)
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
14
+2
CHA
16
+3

Overview

Category Monsters
Size Medium
Type Aberration
Alignment Lawful Neutral
XP 100
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 10 ft (3 m)
Crawl 15 ft (4.6 m)

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 14

Skills

Perception +4

Languages

all, telepathy 100.0 ft (30.5 m).

Resistances & Immunities

Damage Resistances
acid, cold, fire

Traits

Amorphous

The sooze, including its equipment, can move through a space as narrow as 1 inch wide without squeezing.

Multiple Roles

Choose either the Laborer or Warrior trait.
* Laborer. The sooze is strong and tireless. It gains immunity to exhaustion and can Dash as a bonus action 3 times each day.
* Warrior. The sooze is trained and equipped as a warrior. Its Armor Class increases by 2. The sooze has advantage on attack rolls against a creature if at least one of its allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Longsword

+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 slashing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

Merge

A shoth who has less than half its maximum hp can merge with any other shoth creature within 10 feet, adding its remaining hp to that creature's. The hp gained this way can exceed the normal maximum of that creature. A shoth can accept one such merger every 24 hours.

Oozing Slam

+4 to hit, reach 5 ft (1.5 m). Hit: 1d4+2 acid damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and 2 (1d4) acid damage.

About Sooze

Sooze is a medium aberration with a Challenge Rating of 1/2. It has a lawful neutral alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 49 hit points (derived from 11d8).

Sooze has communication capabilities including all, telepathy 100 ft.. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Sooze

3 tips available

When using Sooze in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 10 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
  • Amorphous Movement: This creature can squeeze through spaces as small as 1 inch! Traditional barriers are ineffective. Use 'Wall of Force', 'Forcecage', or magical barriers to contain it.

Player Guide: Facing Sooze

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 10 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
  • Contain Amorphous Creature: This creature can squeeze through tiny spaces! Traditional barriers won't work. Use 'Wall of Force', 'Forcecage', or magical barriers. 'Create Bonfire' can block movement.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Sooze?
Sooze has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Sooze?
Sooze is a Medium Aberration, which affects how certain spells and abilities interact with it.
What languages does Sooze speak?
Sooze can communicate in all, telepathy 100 ft..

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