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Sootwing

Small · Beast · CR 1/4 · Unaligned

Source. Creature Codex
Armor Class
11
Hit Points and Hit Dice
13 (3d6+3)
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
11
+0
DEX
12
+1
CON
12
+1
INT
3
-4
WIS
10
+0
CHA
7
-2

Overview

Category Monsters
Size Small
Type Beast
Alignment Unaligned
XP 50
Initiative Bonus +1

Movement

Walk 25 ft (7.6 m)
Fly 30 ft (9.1 m)
Swim 12 ft (3.7 m)
Climb 12 ft (3.7 m)
Crawl 12 ft (3.7 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Skills

Perception +2 Stealth +3

Languages

-

Resistances & Immunities

Damage Immunities
fire

Traits

Antennae

The giant moth has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Proboscis

+3 to hit, reach 5 ft (1.5 m). Hit: 1d6+1 piercing damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Sooty Wings

1/day

A 20-foot radius cloud of smoldering ash disperses from the sootwing. Each creature in that area must make a DC 11 Constitution saving throw. On a failure, a creature takes 4 (1d8) fire damage and is blinded until the end of its next turn. On a success, a creature takes half the damage and isn't blinded.

About Sootwing

Sootwing is a small beast with a Challenge Rating of 1/4. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 11 and possesses 13 hit points (derived from 3d6+3).

Sootwing has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Sootwing

2 tips available

When using Sootwing in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Sootwing

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Sootwing?
Sootwing has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is Sootwing?
Sootwing is a Small Beast, which affects how certain spells and abilities interact with it.
What languages does Sootwing speak?
Sootwing can communicate in -.

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