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Rimewing

Small · Beast · CR 1/4 · Unaligned

Source. Creature Codex
Armor Class
12
Hit Points and Hit Dice
22 (5d6+5)
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
11
+0
DEX
14
+2
CON
12
+1
INT
3
-4
WIS
10
+0
CHA
7
-2

Overview

Category Monsters
Size Small
Type Beast
Alignment Unaligned
XP 50
Initiative Bonus +2

Movement

Walk 25 ft (7.6 m)
Fly 30 ft (9.1 m)
Swim 12 ft (3.7 m)
Climb 12 ft (3.7 m)
Crawl 12 ft (3.7 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Skills

Perception +2 Stealth +4

Languages

-

Resistances & Immunities

Damage Immunities
cold

Traits

Antennae

The giant moth has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Frosted Wings

1/day

A 20-foot radius cloud of colorful ice crystals extends from the rimewing. Each creature in that area must succeed on a DC 10 Wisdom saving throw or be charmed by the rimewing for 1 minute. While charmed by the rimewing, a creature is incapacitated and must move up to its speed toward the rimewing at the start of its turn, stopping when it is 5 feet away. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Proboscis

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

About Rimewing

Rimewing is a small beast with a Challenge Rating of 1/4. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 22 hit points (derived from 5d6+5).

Rimewing has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Rimewing

1 tips available

When using Rimewing in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Rimewing

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Rimewing?
Rimewing has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is Rimewing?
Rimewing is a Small Beast, which affects how certain spells and abilities interact with it.
What languages does Rimewing speak?
Rimewing can communicate in -.

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