Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
-
Resistances & Immunities
Traits
Amorphous
The purple slime can move through a space as narrow as 1 inch wide without squeezing.
Amphibious
The purple slime can breathe air and water.
Underwater Camouflage
The purple slime has advantage on Dexterity (Stealth) checks made while underwater.
Actions
Multiattack
The purple slime makes two spike attacks.
Spike
+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 poison damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage and 10 (3d6) poison damage. In addition, the target must succeed on a DC 14 Constitution saving throw or its Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
About Purple Slime
Purple Slime is a large ooze with a Challenge Rating of 3. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 7 and possesses 76 hit points (derived from 8d10+32).
Purple Slime has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Purple Slime
3 tips available
GM Tips: Using Purple Slime
When using Purple Slime in your D&D 5e campaign, consider these tactical approaches:
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Climbing Advantage: This creature can climb at 10 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
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Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
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Amorphous Movement: This creature can squeeze through spaces as small as 1 inch! Traditional barriers are ineffective. Use 'Wall of Force', 'Forcecage', or magical barriers to contain it.
Player Guide: Facing Purple Slime
3 strategies available
Player Guide: Facing Purple Slime
When your party encounters this creature, keep these strategies in mind:
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Climbing Defense: This creature can climb at 10 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
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Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
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Contain Amorphous Creature: This creature can squeeze through tiny spaces! Traditional barriers won't work. Use 'Wall of Force', 'Forcecage', or magical barriers. 'Create Bonfire' can block movement.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Purple Slime?
- Purple Slime has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Purple Slime?
- Purple Slime is a Large Ooze, which affects how certain spells and abilities interact with it.
- What languages does Purple Slime speak?
- Purple Slime can communicate in -.
Related D&D 5e Content
Related D&D 5e Content
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