Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common, Terran, Undercommon
Resistances & Immunities
Environments
Traits
Light Sensitivity
While in bright light, the pech has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
One with the Stone (Recharges after a Short or Long Rest)
As a bonus action, the pech can draw on the power of unworked stone, as long as it is in contact with stone. Until the end of the pech's next turn, it gains resistance to piercing and slashing damage.
Actions
Hammer
+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 bludgeoning damage.
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Multiattack
The pech makes two attacks: one with its pick and one with its hammer. If the pech hits the same target with both attacks, the target must succeed on a DC 11 Constitution saving throw or be incapacitated until the start of its next turn.
Pick
+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
About Pech
Pech is a small elemental with a Challenge Rating of 2. It has a neutral good alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 33 hit points (derived from 6d6+12).
Pech has communication capabilities including Common, Terran, Undercommon. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Pech
1 tips available
GM Tips: Using Pech
When using Pech in your D&D 5e campaign, consider these tactical approaches:
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Climbing Advantage: This creature can climb at 10 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
Player Guide: Facing Pech
1 strategies available
Player Guide: Facing Pech
When your party encounters this creature, keep these strategies in mind:
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Climbing Defense: This creature can climb at 10 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Pech?
- Pech has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Pech?
- Pech is a Small Elemental, which affects how certain spells and abilities interact with it.
- What languages does Pech speak?
- Pech can communicate in Common, Terran, Undercommon.
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