Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
-
Resistances & Immunities
Traits
Metal Sense
The megapede can sense any metal within 600 feet of it. It knows the direction to the metal and can identify the specific type of metal within the area.
Actions
Acid Spray
The megapede spits acid in a line that is 30 feet long and 5 feet wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.
Bite
+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 plus 1d6 acid damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the megapede has advantage on attacks against the grappled target, and it can't make bite attacks against another target.
Consume Metal
The megapede consumes one unattended Medium or smaller metal object or attempts to consume a metal object worn or held by the creature it is grappling. The grappled creature must succeed on a DC 13 Strength saving throw or the object is consumed. If the object is a magic item, the creature has advantage on the saving throw. Magic items consumed by the megapede stay intact in its stomach for 1d4 hours before they are destroyed.
Multiattack
The megapede makes one stinger attack and one bite attack. It can use its Consume Metal in place of its bite attack.
Stinger
+5 to hit, reach 10 ft (3 m). Hit: 1d10+3 piercing damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage and the target must make a DC 13 Constitution saving throw or become poisoned for 1 minute.
About Megapede
Megapede is a large monstrosity with a Challenge Rating of 3. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 75 hit points (derived from 10d10+20).
Megapede has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Megapede
1 tips available
GM Tips: Using Megapede
When using Megapede in your D&D 5e campaign, consider these tactical approaches:
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Climbing Advantage: This creature can climb at 40 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
Player Guide: Facing Megapede
1 strategies available
Player Guide: Facing Megapede
When your party encounters this creature, keep these strategies in mind:
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Climbing Defense: This creature can climb at 40 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Megapede?
- Megapede has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Megapede?
- Megapede is a Large Monstrosity, which affects how certain spells and abilities interact with it.
- What languages does Megapede speak?
- Megapede can communicate in -.
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