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Great Mandrake

Tiny · Plant · CR 1 · Unaligned

Source. Creature Codex
Armor Class
11 (natural armor)
Hit Points and Hit Dice
44 (8d4+24)
Challenge Rating CR
1

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
8
-1
CON
16
+3
INT
4
-3
WIS
11
+0
CHA
12
+1

Overview

Category Monsters
Size Tiny
Type Plant
Alignment Unaligned
XP 200
Initiative Bonus -1

Movement

Walk 10 ft (3 m)
Swim 5 ft (1.5 m)
Climb 5 ft (1.5 m)
Crawl 5 ft (1.5 m)

Senses

Tremorsense 60 ft (18.3 m)
Passive Perception 11

Languages

Common

Resistances & Immunities

Damage Immunities
poison
Condition Immunities
exhaustion, poisoned

Actions

Bite

+4 to hit, reach 5 ft (1.5 m). Hit: 2d4+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Multiattack

A great mandrake makes two attacks with its bite. When its shriek is available, it can use the shriek in place of one bite attack.

Shriek

Recharge 3–6

Each creature within 60 feet of the mandrake that can hear it must succeed on a DC 13 Constitution saving throw or take 11 (3d6) thunder damage. If a creature fails the saving throw by 5 or more, it is stunned until the end of its next turn. If it fails by 10 or more, it falls unconscious. An unconscious creature can repeat the saving throw at the end of each of its turns, regaining consciousness on a success.

About Great Mandrake

Great Mandrake is a tiny plant with a Challenge Rating of 1. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 11 and possesses 44 hit points (derived from 8d4+24).

Great Mandrake has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Great Mandrake

2 tips available

When using Great Mandrake in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Great Mandrake

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 200 XP
  • Hard: 300 XP
  • Deadly: 400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Great Mandrake?
Great Mandrake has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
What type of creature is Great Mandrake?
Great Mandrake is a Tiny Plant, which affects how certain spells and abilities interact with it.
What languages does Great Mandrake speak?
Great Mandrake can communicate in Common.

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