Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
understands Common and Sylvan but can't speak
Resistances & Immunities
Traits
Keen Senses
The foxin has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Neutral Presence
A foxin naturally emits an air of total belonging. It doesn't go unnoticed, but other creatures always behave as though the foxin's presence is normal and unobtrusive.
Actions
Bite
+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must succeed on a DC 12 Strength saving throw or be knocked prone.
Illusory Calm
The foxin targets any number of non-foxin creatures within 30 feet. Each creature in that area must succeed on a DC 13 Wisdom saving throw or be treated as charmed against all enemies and dangers for 1 minute. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the foxin's Illusory Calm for the next 24 hours. A creature has advantage on the saving throw if it suffers any harm while charmed.
About Foxin
Foxin is a small fey with a Challenge Rating of 1/2. It has a neutral alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 16 hit points (derived from 3d6+6).
Foxin has communication capabilities including understands Common and Sylvan but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Foxin
2 tips available
GM Tips: Using Foxin
When using Foxin in your D&D 5e campaign, consider these tactical approaches:
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Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Foxin
2 strategies available
Player Guide: Facing Foxin
When your party encounters this creature, keep these strategies in mind:
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Easy Target: This creature is weak - focus on other threats
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Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Foxin?
- Foxin has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Foxin?
- Foxin is a Small Fey, which affects how certain spells and abilities interact with it.
- What languages does Foxin speak?
- Foxin can communicate in understands Common and Sylvan but can't speak.
Related D&D 5e Content
Related D&D 5e Content
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