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Bathhouse Drake

Medium · Dragon · CR 3 · Lawful Neutral

Source. Creature Codex
Armor Class
16 (natural armor)
Hit Points and Hit Dice
75 (10d8+30)
Challenge Rating CR
3

Ability Scores

Core attributes and their modifiers.

STR
15
+2
DEX
14
+2
CON
17
+3
INT
12
+1
WIS
18
+4
CHA
15
+2

Overview

Category Monsters
Size Medium
Type Dragon
Alignment Lawful Neutral
XP 700
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Fly 60 ft (18.3 m)
Swim 60 ft (18.3 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Truesight 10 ft (3 m)
Passive Perception 16

Skills

Medicine +6 Persuasion +4

Languages

Common, Draconic, Primordial

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
fire
Condition Immunities
poisoned

Traits

Amphibious

The bathhouse drake can breathe air and water.

Innate Spellcasting

The bathhouse drake's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: create or destroy water, misty step, prestidigitation
3/day each: control water, fog cloud, gaseous form, lesser restoration

Soapy

The bathhouse drake has advantage on ability checks and saving throws made to escape a grapple.

Actions

Bite

+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Claw

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 slashing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Multiattack

The bathhouse drake makes three melee attacks: one with its bite and two with its claws. Alternatively, it can use Scalding Jet twice.

Scalding Jet

+4 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d6 fire damage.

Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 7 (2d6) fire damage.

Steam Burst

Recharge 5–6

The bathhouse drake creates a burst of hot steam. Each creature within 20 feet of it must make a DC 14 Constitution saving throw. On a failure, a target takes 14 (4d6) fire damage and is blinded for 1 minute. On a success, a target takes half the damage but isn't blinded. A blinded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

About Bathhouse Drake

Bathhouse Drake is a medium dragon with a Challenge Rating of 3. It has a lawful neutral alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 75 hit points (derived from 10d8+30).

Bathhouse Drake has communication capabilities including Common, Draconic, Primordial. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Bathhouse Drake

3 tips available

When using Bathhouse Drake in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Aquatic Combat: This creature can swim at 60 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Bathhouse Drake

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Aquatic Combat Defense: This creature can swim at 60 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 3.

Solo Encounter:

A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 1,200 XP
  • Hard: 1,800 XP
  • Deadly: 2,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Bathhouse Drake?
Bathhouse Drake has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
What type of creature is Bathhouse Drake?
Bathhouse Drake is a Medium Dragon, which affects how certain spells and abilities interact with it.
What languages does Bathhouse Drake speak?
Bathhouse Drake can communicate in Common, Draconic, Primordial.

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