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Wolf

Medium · Beast · CR 1/4 · Chaotic Evil

Source. Black Flag SRD
Armor Class
13 (natural armor)
Hit Points and Hit Dice
14
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
14
+2
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
6
-2

Overview

Category Monsters
Size Medium
Type Beast
Alignment Chaotic Evil
XP 50
Initiative Bonus +2

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Passive Perception 11

Saving Throws

Strength +1 Dexterity +2 Constitution +1 Intelligence -4 Wisdom +1 Charisma -2

Languages

-

Traits

Heightened Hearing and Smell

The wolf's Perception is 16 while perceiving by hearing or smell.

Pack Tactics

The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone.

About Wolf

Wolf is a medium beast with a Challenge Rating of 1/4. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 14 hit points (derived from None).

Wolf has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Wolf

1 tips available

When using Wolf in your D&D 5e campaign, consider these tactical approaches:

  • Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Player Guide: Facing Wolf

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Wolf?
Wolf has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is Wolf?
Wolf is a Medium Beast, which affects how certain spells and abilities interact with it.
What languages does Wolf speak?
Wolf can communicate in -.

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