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Wild Warrior

Medium · Humanoid · CR 1/8 · Chaotic Evil

Source. Black Flag SRD
Armor Class
12 (hide armor)
Hit Points and Hit Dice
9
Challenge Rating CR
1/8

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
10
+0
CON
12
+1
INT
8
-1
WIS
10
+0
CHA
8
-1

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 25
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 10

Saving Throws

Strength +1 Dexterity +0 Constitution +1 Intelligence -1 Wisdom +0 Charisma -1

Languages

any one language

Traits

Home in the Wilds

The wild warrior automatically discerns true north when outside, and checks to follow its tracks in forest, grassland, hills, or mountain terrain have disadvantage, unless the wild warrior chooses to leave obvious signs of its passage.

Pack Tactics

The wild warrior has advantage on attack rolls against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Spear

+3 to hit, reach 5 ft (1.5 m). Hit: 1d6+1 piercing damage.

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack.

Bonus Actions

Quick Trap

The wild warrior cobbles together a makeshift trap with materials at hand and throws the trap at a creature it can see within 15 feet of it. The target must succeed on a DC 11 DEX save or be restrained until the end of its next turn.

About Wild Warrior

Wild Warrior is a medium humanoid with a Challenge Rating of 1/8. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 9 hit points (derived from None).

Wild Warrior has communication capabilities including any one language. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Wild Warrior

1 tips available

When using Wild Warrior in your D&D 5e campaign, consider these tactical approaches:

  • Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Player Guide: Facing Wild Warrior

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 14 XP
  • Hard: 21 XP
  • Deadly: 28 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Wild Warrior?
Wild Warrior has a Challenge Rating of 1/8, making it appropriate for parties of level 0.125.
What type of creature is Wild Warrior?
Wild Warrior is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Wild Warrior speak?
Wild Warrior can communicate in any one language.

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