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Thug

Medium · Humanoid · CR 1/2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
11 (leather armor)
Hit Points and Hit Dice
25
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
10
+0
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 100
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 10

Saving Throws

Strength +2 Dexterity +0 Constitution +2 Intelligence +0 Wisdom +0 Charisma +0

Languages

any one language (usually Common)

Traits

Brutal

A melee weapon deals one extra die of its damage when the thug hits with it (included in the attack).

Pack Tactics

The thug has advantage on attack rolls against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Club

+4 to hit, reach 5 ft (1.5 m). Hit: 2d4+2 bludgeoning damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) bludgeoning damage.

Heavy Crossbow

+2 to hit, range 100/400 ft (30.5/121.9 m). Hit: 1d10 piercing damage.

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Bonus Actions

Sucker Punch

The thug employs unscrupulous tactics to hit its opponent in a vulnerable spot. One creature the thug can see within 5 feet of it must make a DC 12 DEX save. On a failure, the target takes 2 (1d4) bludgeoning damage.

About Thug

Thug is a medium humanoid with a Challenge Rating of 1/2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 11 and possesses 25 hit points (derived from None).

Thug has communication capabilities including any one language (usually Common). This allows it to interact verbally with various creatures and characters.

GM Tips: Using Thug

1 tips available

When using Thug in your D&D 5e campaign, consider these tactical approaches:

  • Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Player Guide: Facing Thug

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Thug?
Thug has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Thug?
Thug is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Thug speak?
Thug can communicate in any one language (usually Common).

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