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Spy

Medium · Humanoid · CR 1 · Chaotic Evil

Source. Black Flag SRD
Armor Class
13
Hit Points and Hit Dice
40
Challenge Rating CR
1

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
20
+5
CON
10
+0
INT
12
+1
WIS
14
+2
CHA
16
+3

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 200
Initiative Bonus +5

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 12

Saving Throws

Strength +0 Dexterity +5 Constitution +0 Intelligence +1 Wisdom +2 Charisma +3

Languages

any two languages

Actions

Hand Crossbow

+5 to hit, range 30/120 ft (9.1/36.6 m). Hit: 1d6+3 piercing damage.

Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6+3) piercing damage.

Multiattack

The spy makes two Shortsword or Hand Crossbow attacks.

Shortsword

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 piercing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.

Bonus Actions

Cunning Action

The spy takes the Dash, Disengage, or Hide action.

Feint

Recharge 4–6

The spy makes a feint at one creature within 5 feet of it, pretending to go in for an attack in one direction only to change it up at the last moment. The target must succeed on a DC 13 WIS save or the spy has advantage on the next attack roll it makes against the target.

About Spy

Spy is a medium humanoid with a Challenge Rating of 1. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 40 hit points (derived from None).

Spy has communication capabilities including any two languages. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Spy

2 tips available

When using Spy in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Spy

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 200 XP
  • Hard: 300 XP
  • Deadly: 400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Spy?
Spy has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
What type of creature is Spy?
Spy is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Spy speak?
Spy can communicate in any two languages.

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