Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Sahuagin
Traits
Blood Frenzy
The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its HP.
Limited Amphibiousness
The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy
The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
Actions
Bite
+3 to hit, reach 5 ft (1.5 m). Hit: 1d6 piercing damage.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.
Claws
+3 to hit, reach 5 ft (1.5 m). Hit: 2d4 slashing damage.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.
Multiattack
The sahuagin makes one Bite attack and one Claws or Trident attack.
Trident
+3 to hit, reach 5 ft (1.5 m). Hit: 1d6 piercing damage.
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack. If the target is wielding a weapon or shield, it must succeed on a DC 11 DEX save or drop the weapon or shield (the sahuagin's choice if the target is wielding both).
Reactions
Circling Sharks
If the sahuagin ends its turn within 10 feet of at least two other friendly sahuagin or sharks, the sahuagin can snap its teeth at one creature within 15 feet of it that it can see and that can see or hear it. The target must succeed on a DC 11 WIS save or be frightened until the end of its next turn.
About Sahuagin
Sahuagin is a medium humanoid with a Challenge Rating of 1/2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 25 hit points (derived from None).
Sahuagin has communication capabilities including Sahuagin. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Sahuagin
1 tips available
GM Tips: Using Sahuagin
When using Sahuagin in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Sahuagin
1 strategies available
Player Guide: Facing Sahuagin
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Sahuagin?
- Sahuagin has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Sahuagin?
- Sahuagin is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Sahuagin speak?
- Sahuagin can communicate in Sahuagin.
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