Creature Reference Back to Creatures

Priest

Medium · Humanoid · CR 2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
13 (chain shirt)
Hit Points and Hit Dice
57
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
10
+0
CON
12
+1
INT
12
+1
WIS
20
+5
CHA
12
+1

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 450
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 15

Saving Throws

Strength +1 Dexterity +0 Constitution +1 Intelligence +1 Wisdom +5 Charisma +1

Languages

any two languages

Resistances & Immunities

Damage Resistances
Divine Blessing

Traits

Divine Blessing

The priest is resistant to necrotic damage or radiant damage, as appropriate for the priest's deity.

Divine Weapons

The priest's weapons are shrouded in dark or golden flames, as appropriate for the priest's deity. When the priest hits with any weapon, the weapon deals an extra 2d6 necrotic damage or radiant damage (included in the attack), the priest's choice.

Actions

Divine Bolt

+5 to hit, range 60 ft (18.3 m). Hit: 2d6+3 radiant damage.

Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6+3) necrotic damage or radiant damage (the priest's choice).

Mace

+3 to hit, reach 5 ft (1.5 m). Hit: 1d6+1 plus 2d6 radiant damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage plus 7 (2d6) necrotic damage or radiant damage (the priest's choice).

Multiattack

The priest makes two Mace or Divine Bolt attacks.

Spellcasting

The priest casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).

  • At Will: guidance, light, thaumaturgy
  • 2/Day Each: bane, bless, cure wounds
  • 1/Day Each: dispel magic, restoration

About Priest

Priest is a medium humanoid with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 57 hit points (derived from None).

Priest has communication capabilities including any two languages. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Priest

2 tips available

When using Priest in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Priest

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Priest?
Priest has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Priest?
Priest is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Priest speak?
Priest can communicate in any two languages.

Related D&D 5e Content

Related Creatures