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Pegasus

Large · Celestial · CR 2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
12
Hit Points and Hit Dice
57
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
14
+2
CHA
12
+1

Overview

Category Monsters
Size Large
Type Celestial
Alignment Chaotic Evil
XP 450
Initiative Bonus +2

Movement

Walk 60 ft (18.3 m)
Fly 90 ft (27.4 m)
Swim 30 ft (9.1 m)
Climb 30 ft (9.1 m)
Crawl 30 ft (9.1 m)

Senses

Passive Perception 12

Saving Throws

Strength +4 Dexterity +2 Constitution +3 Intelligence +0 Wisdom +2 Charisma +1

Languages

understands Celestial,Common,Elvish,and Sylvan but can't speak

Resistances & Immunities

Damage Immunities
charmed
Damage Resistances
Celestial Resilience

Traits

Celestial Resilience

The pegasus is resistant to radiant damage.

Diving Pounce

If the pegasus is flying and moves at least 20 feet straight toward a creature and then hits it with a Hooves attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the pegasus can make one Hooves attack against it as a bonus action.

Magic Resistance

The pegasus has advantage on saves against spells and other magical effects.

Magic Weapons

The pegasus's weapon attacks are magical.

Actions

Hooves

+6 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 bludgeoning damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage.

Multiattack

The pegasus makes two Hooves attacks.

Reactions

Catch Rider

If the pegasus's rider fails a check or save to remain in the saddle or is subjected to an effect that would dismount it, the pegasus can shift to catch the falling rider, preventing the rider from being dismounted.

About Pegasus

Pegasus is a large celestial with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 57 hit points (derived from None).

Pegasus has communication capabilities including understands Celestial,Common,Elvish,and Sylvan but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Pegasus

1 tips available

When using Pegasus in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Pegasus

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Pegasus?
Pegasus has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Pegasus?
Pegasus is a Large Celestial, which affects how certain spells and abilities interact with it.
What languages does Pegasus speak?
Pegasus can communicate in understands Celestial,Common,Elvish,and Sylvan but can't speak.

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