Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
understands Common and Giant but can't speak
Resistances & Immunities
Traits
Undead Fortitude
If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead.
Undead Nature
The zombie doesn't require air, food, drink, or sleep.
Undead Resilience
The zombie is immune to poison damage, to exhaustion, and to the poisoned condition.
Actions
Greatclub
+6 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 bludgeoning damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage.
Lumbering Charge
The ogre zombie shoulders its weapon and charges forward, shoving into creatures on its way. It moves up to 20 feet in a straight line and can move through the space of any Medium or smaller creature. The first time it enters a creature's space during this move, that creature must make a DC 14 STR save. On a failure, a creature takes 14 (4d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.
Multiattack
The ogre zombie makes two Greatclub attacks.
About Ogre Zombie
Ogre Zombie is a large undead with a Challenge Rating of 2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 8 and possesses 72 hit points (derived from None).
Ogre Zombie has communication capabilities including understands Common and Giant but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Ogre Zombie
2 tips available
GM Tips: Using Ogre Zombie
When using Ogre Zombie in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Ogre Zombie
2 strategies available
Player Guide: Facing Ogre Zombie
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Ogre Zombie?
- Ogre Zombie has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Ogre Zombie?
- Ogre Zombie is a Large Undead, which affects how certain spells and abilities interact with it.
- What languages does Ogre Zombie speak?
- Ogre Zombie can communicate in understands Common and Giant but can't speak.
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