Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
-
Traits
Hold Breath
While out of water, the octopus can hold its breath for 1 hour.
Underwater Camouflage
The octopus's Stealth is 18 while underwater.
Water Breathing
The octopus can breathe only underwater.
Actions
Tentacles
+5 to hit, reach 15 ft (4.6 m). Hit: 2d6+3 bludgeoning damage.
Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6+3) bludgeoning damage, and the target is grappled (escape DC 13), if it is a Huge or smaller creature. Until this grapple ends, the target is restrained. The octopus can grapple up to two creatures at one time.
Bonus Actions
Tentacle Slam
The octopus slams a Medium or smaller creature it is grappling into a solid surface. The target must make a DC 13 STR save, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one.
Reactions
Ink Dash
When a creature the octopus can see deals damage to it, the octopus can release a 20-foot- radius cloud of ink all around itself, if it is underwater. The area is heavily obscured until the end of the octopus's next turn, although a significant current can disperse the ink. Then, the octopus can swim up to its swimming speed. If it does so, it immediately releases any creatures it is grappling.
About Octopus, Giant
Octopus, Giant is a large beast with a Challenge Rating of 1. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 11 and possesses 44 hit points (derived from None).
Octopus, Giant has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Octopus, Giant
1 tips available
GM Tips: Using Octopus, Giant
When using Octopus, Giant in your D&D 5e campaign, consider these tactical approaches:
-
Aquatic Combat: This creature can swim at 60 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Octopus, Giant
1 strategies available
Player Guide: Facing Octopus, Giant
When your party encounters this creature, keep these strategies in mind:
-
Aquatic Combat Defense: This creature can swim at 60 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 200 XP
- Hard: 300 XP
- Deadly: 400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Octopus, Giant?
- Octopus, Giant has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
- What type of creature is Octopus, Giant?
- Octopus, Giant is a Large Beast, which affects how certain spells and abilities interact with it.
- What languages does Octopus, Giant speak?
- Octopus, Giant can communicate in -.
Related D&D 5e Content
Related D&D 5e Content
Explore more about beast creatures and D&D 5e mechanics:
Related Creatures
Amethyst Dragon Wyrmling
Dragon · CR 2
Axe Beak
Beast · CR 1/4
Ankheg
Monstrosity · CR 2
Acolyte
Humanoid · CR 1/4
Animated Armor
Construct · CR 1
Aboleth Thrall
Humanoid · CR 2